UNESCO-NIE Centre for Arts Research in Education (CARE)

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Name of Author: 
Lai Jingxian
Institute: 
Singapore : Nanyang Academy of Fine Arts
Year of completion: 
2008
Country: 
Singapore
Country of Research Data: 
Singapore
Language: 
English
Comments: 
A dissertation submitted in partial fulfillment of the requirements for the Degree of BA (Hons) Multimedia Design
Abstract: 
List of figures. -- Acknowledgments. -- Introduction. -- Chapter 1 - The digital era of Singapore - Education in Singapore - Education in the digital era - Learning effectively. -- Chapter 2 - 'Play' as part of the child's life - Child's play - high tech play? - Psychology of the child's mind. -- Chapter 3 - From the child's point of view of the world - Avatar and children interaction - Response and acceptance to avatars. -- Chapter 4 - Information vs character design - How did images and icons come about? - Form vs function. -- Chapter 5 - Ministry of Education case study 1: 25 primary schools to pilot new Chinese Language curriculum in 2006 - Ministry of Education case study 2: masterplan for IT in education - Case study 3: Disney's Club Penguin. -- Conclusion. -- Appendix
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